Player retention in online mutiplayer games - what can we use to predict whether players are likely to give up playing the game?
Player performance and predicting victory in online mutiplayer games - how can we assess the performance of individual players and use that in predicting which team will win?
What is eSports? - With the rise in popularity of eSports do we understand what it is and how it relates to sport, play and videogames?
Player relationship to character - what affects the relationship that players have with the in-games characters?
Educational Virtual Worlds for School Students – Omosa Virtual World for Science Inquiry Adherence to medical treatment advice Changing Stigmatising Attitudes to Mental Health Heath Education/behaviour change/consumer empowerment