Undergraduate Research Workshop

Undergraduate Research Workshop

Computing Undergraduate Research Track workshops

The Computing Undergraduate Research Track is a series of bi-annual workshops where academics from Macquarie University and experts from outside the University mentor outstanding undergraduate students to solve real research problems.

The week-long workshops run in the winter and summer University breaks each year (July and Dec).

The workshops take on any research where computing skills can contribute, this includes work from all over the University, but in all cases some computer programming or knowledge of programming is required to get the project done.  The workshops preference cross-disciplinary projects, but also include pure computing research such as algorithms, programming languages, verification and formal methods.

The Aim

The workshops have a dual purpose.  Firstly it puts computing skills to work on projects that need those skills but don't have access to them.  For example, we have built custom statistical analysis routines for researchers in biological science.  Secondly, the workshops introduce undergraduate students to the work of research, showing them the breadth of what they can do with their computing skills.

Mentors and expert participants benefit by having help on their projects and getting to know our students/academics.  Students benefit by learning new skills in a mentoring environment and by having work to add to their portfolios.

Upcoming Workshop

The next workshop is running the 22nd to the 26th  of July 2019 and will include (at least) the following projects:

  • Cognition of Coding. How do people come to learn how to program and what cognitive processes aid them in this journey?
  • Automating GSR Data Analysis. Can we write an automated (i.e. replication-friendly) algorithm to turn raw GSR data into stress level markers?
  • Playing with certainty. Can we write animations that are mathematically proven to be glitch-free?
  • Processing all way down. Can we create curriculum-aligned activities for primary and secondary students using the Processing animation/games language?
  • Macquarie Classic Mini. How much performance can we wring from Java-based games on embedded hardware?


The following projects have all been completed in previous research workshops:

Get involved!

If you would like to register your interest please contact Dr. Matthew Roberts (matthew.roberts@mq.edu.au).  We are particularly interested in hearing from you if you are a professional whose work intersects with one of our upcoming projects.  Your commitment to get involved can be as little as a few hours or you can join us for the whole week.

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